Jane McGonigal

Director of Game Research and Development, Institute for the Future

United States of America

Future forecaster Jane McGonigal is the world’s foremost innovator using game design, gamer tools, and the gamer spirit—the human incentive of fun—to solve real-world problems through collaboration. Her recent projects include a Games for Healthcare initiative with the White House and the Institute for the Future (IFTF), where she is Director of Games Research & Development, and Paths Out Of Poverty, an IFTF crowdsourcing game for the Rockefeller Foundation. Dr. McGonigal’s best-known project is SuperBetter, a mobile app and web-based game that helps individuals overcome personal health challenges such as depression, anxiety, chronic pain and traumatic brain injury. Her book SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient, debuted at #7 on the New York Times Advice bestsellers list.

08 October, 03:50 pm - 04:30 pm
TEACHER TALK
Gamifying Teaching: What Works?
Sustaining and promoting student motivation and engagement in school is increasingly becoming a challenge for teachers? Can the gamification of teaching help students develop 21st Century skills?
Participating Teachers:
• Janet Hayward, Headteacher, Cadoxton Primary School, UK
Speakers

Mithun Kamath

United States of America

Chief Executive Officer, GEMS Skills

Jane McGonigal

United States of America

Director of Game Research and Development, Institute for the Future

Moderators

Alejandro Paniagua

Consultant, Innovative Pedagogies for Powerful Learning (IPPL) Centre for Educational Research and Innovation (CERI), Organisation for Economic Co-operation and Development (OECD) Directorate for Education and Skills

08 October, 12:00 pm - 12:45 pm
INSPIRATIONAL STORIES
INSPIRATIONAL STORIES
How can you incorporate gaming into the curriculum to spur creativity and collaboration?
Games like World of Warcraft give players the means to save the world, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
Keywords: Creativity
Speakers

Jane McGonigal

United States of America

Director of Game Research and Development, Institute for the Future

Moderators

Tyler DeWitt

Education Consultant, YouTube Education Creator